industry experience

Google, Software Engineer 2016 to 2019

teaching

Game Core Lab: Objects, Parsons School of Design Fall 2023

Game Programming I, Hunter College CUNY Fall 2023, Fall 2022

Game Programming II, Hunter College CUNY Spring 2022

education

Game Design (MFA), New York University Class of 2022

School For Poetic Computation Fall 2019

Computer Engineering (B.S.), Carnegie Mellon University Class of 2016

talks

“Make your First Video Game With PICO-8!” Babycastles Academy, 2021

“Godot Workshop” Babycastles Academy, 2020

“Intro to PICO 8” Processing Community Day, 2020

selected projects

dumpling.love https://dumpling.love

discone https://frogfrogforg.itch.io/discone

curation

sweetbitter creatures, Wonderville, 2022

SeaCave x Wonderville, SeaCave, 2022

games where you walk around and talk to people, Wonderville, 2022

Love Me, Play Me, Wonderville, 2022

awards

Most Experimental Game Award, dumpling.love GameFest 2022

Honorable Mention, dumpling.love AMAZE 2022

Honorable Mention, dumpling.love Independent Games Festival 2022

skills and tool proficiencies

HTML/CSS/Javascript, GLSL/shaders, React, Unity, C++, Go, Python, planetary-scale software management, writing, event coordination, game design, UI design, teaching